In Pictures: 3D virtual worlds for the enterprise
The first step is browser-based environments for online meetings
The first step is browser-based environments for online meetings
The U.S. Army is not new to using simulated virtual environments for training. In fact, almost all soldiers have used virtual simulations, according to Douglas Maxwell, the science and technology manager for virtual world strategic applications at the Army's Simulation & Training Technology Center in Orlando.
5 reasons why Google Docs is better/5 reasons why Web Apps is better
New interface methods will revolutionise how we interact with computers
When workplace computers moved beyond command-line interfaces to the mouse-and-windows-based graphical user interface, that was a major advance in usability. And the command line itself was a big improvement over the punch cards and tape that came before.
Can badges and scoreboards really make employees work harder, for no extra pay? Or will IT departments be stuck spending time and money "gamifying" work processes - only to have to undo everything once the fad has run its course?
Companies should not attempt to jump into gamification all at once. Here are four specific applications that are excellent places to start your gamification program.
Which would you rather get as a reward for doing business with a particular company: frequent flyer miles, cash rewards, or two virtual cows on FarmVille?
Of all the virtual currencies out there, BitCoin is the most interesting from a technical perspective - and the least interesting from the business point of view. BitCoin is a peer-to-peer virtual currency that uses cryptography to control the creation and transfer of money.
It's free, easier to use than ever, IT staffers know it and love it, and it has fewer viruses and Trojans than Windows.
An emerging technology called Near Field Communication will soon give new meaning to the phrase "tapped out."
ICloud, Apple's new cloud storage service, which officially launches this week, is an iPad/iPhone lover's dream and IT security professional's nightmare.
Immersive virtual environments - such as Second Life and some enterprise-friendly alternatives - have traditionally required users to download special software and learn a difficult user interface.
Meetings, conferences and training programs in a 3D virtual world such as Second Life can be more engaging and productive than traditional online sessions and phone calls, and much less expensive than face-to-face meetings requiring travel. But some companies aren't willing to take on the security and compliance risks of using a public platform and are instead opting for private virtual worlds created behind the corporate firewall.