Stand-alone VR headset prices could drop with new Allwinner chip
Most virtual reality headsets need to be tethered to a PC or smartphone; few are self-contained. A new VR chipset from Allwinner could change that, and also drive down headset prices.
Most virtual reality headsets need to be tethered to a PC or smartphone; few are self-contained. A new VR chipset from Allwinner could change that, and also drive down headset prices.
HTC has introduced a Vive virtual reality headset for businesses, and it'll be available this month for $1,200.
HTC announced a Vive Virtual Reality package focused on business users for $1,200 that includes dedicated customer support.
On the eve of its Tech World conference in San Francisco, Lenovo has signed a deal that will allow it to bring virtual reality to more of its products in the future.
Samsung’s Gear 360 camera will go on sale online on Friday, the company announced at its developer conference in San Francisco.
"In the long run we will evolve in computing from a mobile-first to an AI-first world," said Google CEO Sundar Pichai.
YouTube announced today that it is launching live streaming of 360-degree videos.
If you thought virtual reality headsets were expensive, the price of desktops to create VR content will blow you away.
The State Library of Victoria plans to use virtual and augmented reality technologies to improve the experience for visitors as part of a long-standing program to digitise its assets.
Millions of people will buy VR headsets in the coming years to play games and view 3D content, and those sales could spark a real-world war among chip-makers.
Virtual and augmented reality headsets like Facebook's Oculus Rift and Microsoft HoloLens will start to shift onto smartphones and mobile devices beyond 2017, according to Telsyte.
A trial of Samsung Gear VR at AGL Energy Limited (AGL) will explore how virtual reality can assist in training new employees, among other potential opportunities.
A production and development house from Ballarat has set its eyes on the emerging market of virtual reality services for the enterprise.